Kotaku: Skull & Bones spent $ 120 million on development in 8 years

Kotaku Skull & Bones spent $ 120 million on development in 8 years

The Kotaku edition has released a great material about the development of the long-suffering  Skull & Bones . The release is still far away and the new data does not inspire optimism.

The main thing from the article:

  • Skull & Bones  development  started in 2013. Then the game was planned as a multiplayer mode for Assassin’s Creed IV: Black Flag
  • The title later developed into a separate spin-off with many MMO elements, tentatively titled Black Flag Infinite.
  • Some time later, he received the name  Skull & Bones  and became completely independent from the Assassin’s Creed universe.
  • The title was first shown at E3 2017. Some Kotaku sources believe that Ubisoft demonstrated fake gameplay back then. Others, on the contrary, announced the studio’s readiness to release the game in early access.
  • At the Skull & Bones  is no clear core gameplay. The creators themselves do not understand what kind of game they are developing 
  • The game will definitely not be canceled, since $ 120 million was spent on its production – also the studio cannot do this due to an agreement with the government of Singapore
  • Initially, the release was planned in 2018, and now – until the end of 2023
  • In 2015, Skull & Bones employed 100 people, and by 2019 the staff has grown to 400 employees.
  • At first, the game was only PvP, and in 2018, a PvE mode was made for it. A year later, both of them were abandoned.
  • Many Ubisoft employees who were involved in the development of the game left the company after a while.
  • The creators do not experience rework – they are just overwhelmed by the fact that they cannot release one game for 8 years

Ubisoft also announced that Skull & Bones has  finally entered the alpha testing stage. In this whole situation, a parallel can be drawn with BioWare’s Anthem, which has been completed in a hurry over the past year.

The naval action team is proud of the work they have done since the last project update. Fresh information will appear as soon as the time comes. Any speculation about the game only demoralizes the developers, who are working extremely hard to create an ambitious franchise that fully meets the expectations of users.

Perhaps we will learn more about  Skull & Bones this year or next, but it is rather difficult to make any predictions now. One thing is for sure – Ubisoft has another unfinished project.

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