Psychonauts 2 developers didn’t have to crunch

Psychonauts 2 developers didn't have to crunch

Psychonauts 2 Senior Producer Kevin Johnson tweeted praising the development team and said the title was complete without crunches. This means that the studio did not have to rework and work 60 hours a week.

We can only hope that this will have a beneficial effect on the game itself.

https://twitter.com/KevinJohnson_25/status/1406347841790910464

At the same time, Johnson did not specify whether such an “anti-stress” development is related to the fact that the release of the title at one time moved from 2019 to 2020, and then completely to 2021.

The action of Psychonauts 2 will unfold after the events of Psychonauts in the Rhombus of Ruin and continue the story of the matured hero Razputin, who travels through the minds of other people. The main “feature” of the character will be a special mental connection that will allow people to unite their thoughts. It will be possible to use this ability not only to solve the assigned tasks, but also to destroy enemies and move vertically in space.

Psychonauts 2 will be released on August 25 on PC, PS4, PS5, Xbox One and Xbox Series X and will be immediately available in the Game Pass library.

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