Opinion: Ikumi Nakamura skins for Rainbow Six Siege are not a revelation

Opinion Ikumi Nakamura skins for Rainbow Six Siege are not a revelation

This week in Rainbow Six Siege, skins designed by Ikumi Nakamura were released for two operators. The former creative director of Tango Gameworks attracted extraordinary attention with her presentation of Ghostwire: Tokyo at E3 2019. In the fall of the same year, she left the studio and since then has been only freelancing and paying attention to the family. She recently opened a two-person indie studio and also featured skins she made for Rainbow Six Siege.

Naturally, this attracted a lot of attention and discussion, because we live in a time where hype is most important. And many fans are tweeting that they have already bought the skins, that they look absolutely gorgeous. Some say they are ready to buy separately even medallions for their operatives.

In addition, Nakamura posted several Dokkaebi concepts this week:

Looking at this situation from the outside, you might think that people have gone crazy. Even if the skins look unusual in the context of the game, it all emphasizes the situation with cosmetics in popular games. Especially when someone promoted takes part in the creation of these skins. It remains to attach NFT tokens to the skins and sell them as collectibles.

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