3D artist Karen Laur, who worked at Valve from 1997 to 1999, presented the materials she collected to create the first Half-Life . A small archive contains photographs that served as the basis for the textures and general mood of the game: desert, rusty gates, office boards, beetles and much more.
In total, Karen has created more than 3500 thousand textures, a plan of sector C and several logos. This pack can be useful for modders who still continue to improve the textures of the cult shooter.
Half-Life was released on November 19, 1998 for PC.,