On Friday night, CD Projekt RED released the first major patch for its problematic brainchild, Cyberpunk 2077. While the update is indeed larger than past patches, Update 1.1 is focused primarily on stability rather than major game improvements. Moreover, there are already reports on the network that the patch could add a bug that breaks the game.
The patch was supposed to close a problem with one of the missions (Down the Street), when Takemura did not call and this interfered with the progress of the plot. Now Takemura will call … but there may be silence on the other end of the line. Some players say that loading old saves or creating new saves does not fix the situation.
If you are faced with a similar situation, then before calling Takemura try to dial Judy. When he calls, then hang up and complete the side task. Wait 24 hours and Takemura should dial again, allowing you to move on in the story.
Patch 1.1 is just the first step on a long journey to bring Cyberpunk 2077 back to the original version it was originally intended to be. How long it will take is still difficult to say, because in addition to bugs, there are many other problems that need to be fixed.
- Improving the AI of passers-by, drivers and police
- Add chases
- Work on balance
- Solve the problem with calls during dialogs
- Clean up animations
- Work on the physics of objects
- Improve driving
- and much more
In general, now, after downloading the 16 gigabyte patch, there is a consensus – the patch works, but there are no significant changes in it. The next major update will be out in February.