Modder created a procedurally generated map for CS GO

Modder created a procedurally generated map for CS GO

Russian modder Orel has developed the AIM ROGUE INFERNO training map for Counter-Strike: Global Offensive . The key feature of the map is that it is rendered differently each round using procedural generation.

The modder promises 30 million map layouts at the start of each round. It was based on the standard Inferno map, which includes all objects and assets. In addition, various commands are available to users, including the ability to select map generation: symmetric, semi-symmetric and non-symmetric.

Download the AIM ROGUE INFERNO map and see the rest of the details here .

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