New trailer for The Medium focuses on ray tracing

New trailer for The Medium focuses on ray tracing

Bloober Team has unveiled a new trailer for  The Medium , entirely dedicated to ray tracing. Also, the game will receive NVIDIA DLSS technology right at release.

The game will feature two ray tracing modes: performance and quality. The first mode will have raytraced reflections and drift shading, while the second will also have hybrid translucency, shadows and DLSS active.

The Medium  is a psychological horror game with a third-person perspective, and the key feature will be the division into two worlds, through which the heroine travels simultaneously. The passage will take about 10 hours.

Synopsis:

Unravel a dark secret that only a medium can solve. Explore the real world and the spirit world at the same time. Use your clairvoyant powers to solve mysteries linking two worlds, uncover ominous secrets, and relive encounters with the Maw, a monster born of terrible tragedy.

The Medium is  slated for release on January 28 for PC and Xbox Series. Preload is already available on consoles.

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