Each weapon must be unique: Features of using DualSense in Ratchet & Clank: Rift Apart

Each weapon must be unique Features of using DualSense in Ratchet & Clank Rift Apart

During an interview with GamesRadar +,  Ratchet & Clank: Rift Apart Game Director Mike Daly spoke about the features of the DualSense gamepad in the game.

According to Daily, the developers have worked with adaptive triggers in such a way that absolutely every weapon in the title will feel unique. For example, with one weapon, trigger resistance will be stronger than with another, and so on. Added to this are the tactile vibration of the controller and the sounds from the speaker.

Mike believes that with the capabilities of the PlayStation 5 and DualSense, the team at Insomniac Games will be able to create an incredible experience for players.

Earlier it became known that  Ratchet & Clank: Rift  will have two graphics modes: one will allow you to play in 4K resolution, but at 30 frames per second, and the second will have 60 FPS, but with a lower resolution.

The title will be released this year exclusively on PS5.

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