Counter-Strike: Global Offensive players have their almost unanimous “wish list”. changes that could make their way into the game. We are talking here about moving production to the Source 2 engine or the possibility of playing on 128 tickrate servers. It turns out that better servers may soon become part of Valve’s FPS, as suggested by the tips added with the Broken Fang update.
What indicates that we can see 128 tickrate servers soon?
Operation Broken Fang added a lot of new stuff to the game. One of them are, at first glance, inconspicuous walkie-talkies. These have been set to channel 128, and it is doubtful that this is the case with Valve. It is very likely that the developers wanted to somehow announce the arrival of servers with a higher tickrat.
HenryG, the current CEO of Cloud9, and one of the most prominent CS: GO commentators in the recent past, seemed to know about a possible server upgrade. During the ESL One Road to Rio tournament, he made an interesting comment that gave the impression that he knew something that the rest of the community did not know.
Caster said Valve’s matchmaking would be significantly improved, but did not specify exactly how. There are many indications that there may be plans for 128 tickrate on the official game servers.