In a study published in the journal Cyberpsychology, Behavior and Social Networking, scientists followed players for 10 years to analyze how the rise in violent video games is affecting behavior. It turned out that there was no way. The study found no significant association between children who play violent video games and increased violent behavior as they grow up.
The researchers followed a focus group of 500 participants with an average age of 14 over 10 years, measuring the impact of violent video games like GTA on them over time. Throughout the study, three groups were noted: those who initially played violent video games as children and stopped with age (4%), those who played a moderate amount of violent video games but started playing more over time (23%) , and the third group, which almost did not play violent games in childhood, but gradually moved to them with age (73%).
To assess the results, the participants were given questionnaires designed to analyze the level of aggression. The study found no significant change or increase in aggressive behavior when comparing players who stopped playing violent video games with those who gradually moved on to titles like GTA.
Many studies have tried to either prove or disprove the link between violent behavior and violent video games, but few have considered the amount of time over which video game habits can change. This study finds that aggressive play, or lack thereof, does not alter aggression levels.