Quake 2 RTX Ray Tracing Now Available On AMD With Vulkan API

Quake 2 RTX Ray Tracing Now Available On AMD With Vulkan API

Quake 2 RTX was one of the first demonstrations of the ray tracing capabilities of NVIDIA Turing graphics cards. However, thanks to the latest game update, these effects are available on any GPU with the required performance.

The 1.4.0 update added support for the Vulkan API, which means that the owner of AMD graphics cards can play a classic shooter, but with new effects. In addition, now that the open API supports hardware ray tracing, the technology can be used on any platform, not just Windows.

NVIDIA also released another graphics driver as part of the Game Ready program – GeForce 460.89 WHQL. The update brought not only driver support for the modified official Vulkan Ray Tracing extensions, but also CUDA 11.2.

The updated version of the Vulkan Software Development Kit includes all the tools developers need to implement ray tracing in their projects.

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