Matchmaking in Call of Duty games is a mystery. Activision and the studios that create the various parts of the series have never detailed the matchmaking system. Based on Black Ops Cold War, a group of YouTubers decided to conduct an experiment and establish how the system works in the games of the series.
It turned out that it does not work on the basis of any specific rating of the player in the game, but more simply – on the basis of the latest death-and-kill rate. In all 90 matches reviewed by TheXclusiveAce from nine accounts with varying skill, he observed a trend that suggests players are matched based on the kill-to-death ratio from recent matches. These findings are consistent with a similar experiment he conducted last year in Modern Warfare. He suggested that the two games may have common methods.
Because of this, in the games of the series, there are often situations when in one match a player has a coefficient of 3.0 in terms of the ratio of murders and deaths, and in another 0.2. On reddit games, you can often see complaints when I throw less experienced players to “professionals” who always get in the head and don’t let them breathe at all. It is difficult to call this correct matchmaking.
But it has one definite plus: such a system allows you to find matches very quickly, which is the main task of the Black Ops Cold War matchmaking system . In other games, you can wait for ten minutes, and in CoD, only ten seconds and you are in the game, but you can be opposed by a clan of six players of the maximum level.
Call of Duty: Black Ops Cold War was released on November 13 on PC, PS4, PS5, Xbox One and Xbox Series X.