Many years ago EA Redwood Shores worked on the RPG The Lord of the Rings: The White Council in the Lord of the Rings universe. It was a very ambitious open-world game, but development was frozen by the publisher in 2007.
The creators of the game told about the reasons for the cancellation in an interview with The Gamer. One was that EA just didn’t want to take on another big-budget title after the 2006 release of The Godfather.
EA was just finishing up the release of Godfather, which was a big and really expensive project, well over budget and over schedule. I just think that there was no desire to spend resources on another such project.
Executive Producer Steve Gray
Other reasons for the cancellation was that EA was trying to compete with Bethesda and Bioware (it was not part of the publisher at the time), and the transition from the PS2 and Xbox generation to the PS3 and Xbox 360 was a difficult task. Another reason was the expiration of the license: in 2007 EA did not have much time under the contract, and it took at least another two years to develop, so the project was frozen.
EA has never officially closed The White Council, but Gray confirmed that the project is long dead.
So far, the Lord of the Rings universe has not yet received a single full-fledged RPG. Perhaps this will change in the coming years.