Blogger Harry101UK made an interesting discovery in Resident Evil: HD Remaster when he launched a ray-traced game with Reshade. It turned out that the title does not render characters and monsters on top of a static image – in fact, these are real 3D models.
With the help of the debug mod, Harry101UK found out himself and showed others that the background consists of volumetric objects. He also noted that in a game in low light, it is sometimes impossible to see what is in the dark.
By removing textures from the models, he found out what is shown on the screen. For example, he always believed that there were spoons on the table in the laboratory, but only now he realized that they were syringes. Another example is the hairy stuffed animal, which is quite well-designed.
The updated version is based on the 1996 version for the Nintendo GameCube. The remaster was released in 2015 on PC and consoles.