Dynamic resolution and frequent FPS drops – technical analysis of Assassin’s Creed Valhalla on the current generation

Dynamic resolution and frequent FPS drops - technical analysis of Assassin's Creed Valhalla on the current generation

The VGTech channel has published a video with a technical analysis of Assassin’s Creed Valhalla on the current generation of systems. As expected for a crossgen title, the FPS is quite uneven, and dynamic resolution is applied even on older systems.

Technical details:

  • Xbox One X – 4K native with drops to 2432×1368, average 3093×1740
  • PS4 Pro – native 2560×1440, drops to 1824×1026, average 2304×1296
  • Xbox One S – native 1600×900, drops to 1194×672, average 1344×756
  • PS4 – native 1920×1080, drops to 1493×840, average 1728×972

Dynamic resolution in all versions is based on temporal reconstruction from previous frames. In addition, the Xbox One X version boasts improved rendering range and texture quality.

In terms of FPS, things on the base consoles are pretty nasty – drops to 25-27 frames in loaded scenes on PS4 and to 23-25 ​​on Xbox One S. On older models, almost ideal 30 FPS. Perhaps the performance on lower-end consoles will eventually be corrected with patches.

Assassin’s Creed Valhalla is now available on PC, PS4, PS5, Xbox One and Xbox Series.

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