According to statistics, each map in Valorant favors the defensive side.
According to the k / d ratio and other statistics, we can find out that defensive players get eliminated more often and win more rounds than the attackers. This is often done with a fairly large margin.
The Valorant community believed that the offensive side was much more difficult to play than the defending side, and as it turns out, there is a lot of truth in that.
How are the statistics presented?
Below you can see how the statistics are presented. At first glance, you can see that on each of the four maps, the defending players have an advantage:
Ascent
- Attacker
- 46.3% round win rate
- 1.01 total K/D
- Defensive
- 53.3% round win rate
- 1.12 average K/D
Bind
- Attacker
- 46.7% round win rate
- 1.01 total K/D
- Defensive
53.3% round win rate - 1.12 average K/D
.
Haven:
Attacker
- 48% round win rate
- 1.01 total K/D
Defensive
- 53.3% round win rate
- 1.11 average K/D
Split
Attackers
- 46% round win rate
- 1.00 total K/D
Defensive
- 54% round win rate
- 1.12 average K/D
Goal-driven games like Valorant and CSGO often have maps that favor one side. Still, it’s amazing that Riot has created battlefields that only give the defending side an advantage.
Of course, one of the reasons the defensive side towers over the offensive side may be because Cypher and Sova both offer abilities that can reveal enemy locations just seconds after the round starts. This makes it much easier to defend than to attack rivals who know what to expect.